Perform Your Way Through The Skeld Map in Among Us

The 3 maps that Among Us at present all vary from layout to secret tricks. Maps are an important component from the game and each and every player ought to know the ins and outs of all three maps. In the event you know a map nicely, you will understand that there are some attributes in other maps which you won't find in other people. To take this conversation off, we're going to begin with The Skeld. In the event you are right here for ideas and tricks, you are going to not be disappointed.

• The principal map from the game

The Skeld may be the really first map of Among Us and it is also the primary map. The Skeld is also extensively deemed to be a good map for newbies. Among Us chrome extension can also be the very initial map that was inside the game when it was released in 2018. Following Polus, The Skeld may be the subsequent largest. It may certainly grow to be confusing so you've got to perform your way around it each as a crewmate and as an impostor.

• The rooms

In The Skeld, you'll find 14 rooms. The most essential part from the map is the Cafeteria that is positioned within the upper middle. Also, the cafeteria is the The Skeld’s biggest space. Sprawled all through the map are five lunch tables. The entrances and exits in the cafeteria consist of 3 hallways and one vent. Within this area, crewmates can press the Emergency Meeting button by means of the center table. Within the cafeteria, you will find also 3 tasks that can be completed by crewmates such as empty garbage, download data, and fix wiring. Weapons, navigation, O2, shields, communications, storage, admin, electrical, reduce engine, security, reactor, upper engine, and medbay would be the 13 other rooms in The Skeld.

• Vents

Vents are a crucial feature of a map that may only be utilized by impostors. Vents are gray rectangles on a certain part of a room and in addition, it has five lines. Vents are a indicates by which impostors can go from 1 room to an additional. If used properly, vents can help impostors escape right after performing the dirty perform. of The Skeld are strategically spread throughout the map and some rooms even have two vents. The connecting rooms are as follows: Reactor to upper engine, reactor to lower engine, security to medbay, medbay to electrical, electrical to security, weapons to navigation, navigation to shields, admin to cafeteria, cafeteria to shields hallway, and shields hallway to admin.

• Doors

A single nifty trick that can be done on only The Skeld and Polus is closing doors. An additional point, only impostors can use the close door technique that is accessible via the sabotage menu. The Skeld has seven doors that are in the rooms upper engine, safety, reduce engine, electrical, medbay, cafeteria, and storage. Impostors may pick which door they want closed via the sabotage menu by merely clicking around the red x mark. Nonetheless, should you close a door, do know that it can only be closed for ten seconds. The close door method needs to be employed sparingly and only within the very best possible scenarios.

• Mini Games

When finished, there will be a mark on mini games. Impostors have no capability of performing any tasks so mini games can serve as proof for crewmates who need to clear their name. The 3 mini games in The Skeld are health-related scan, destroying asteroids, and flushing out garbage.